lone, armed hunter who stood like a tiny red bug in the far distance across the room, and watched them as they passed. The floor and the walls were stone, dusty and dry and melancholy, but in places they were lined by a metal paneling that shone faintly with lights of many different hues. When Annelyn and his guide walked near one of these, he saw that a picture was glowing on the panel. It was an intricate, la-bored depiction of sword-swinging grouns battling a giant whose eyes were thetas and whose fingers were worms. He had to look hard and long to make sense of the scene, however; as with the tapestries of the yaga-la-hai , here too the colors were dim and fading, and rust had eaten black, flaking holes in some of the panels. One more thing Annelyn noted about the great, abandoned chamber: wormholes. The floor was full of them.
Afterward, they went straight for a long time. Annelyn noticed broken bronze fists on the walls then, and some of his weariness lifted. He was closer to home. The yaga-la-hai had lived here once.
Abruptly, the groun stopped. Annelyn stopped too.
They stood beside an air duct. It had no grill. Annelyn smiled wanly, leaned forward, and reached inside. His hand brushed rope.
The groun made an odd sweeping gesture, turned, and set off back the way he had come, moving rapidly on four limbs. Soon Annelyn was alone. He reached into the warm shaft, gripped the rope, and started to climb. This time he could see where he was going. The metal sides around him were a friendly reddish color, the air faintly misty and moving steadily upward, past him. When he was between levels, he could look up and down, and in both directions see the shadowed squares of exits.
He swung out one level up, and removed his helmet, cradling it under his arm. The great metal doors hung open. Annelyn stood in shadows, and let his eyes adjust to the pale, purple gloom. The fungus-encrusted globes still shone in the Chamber of the Changemasters, but the torches had been snuffed. Of the Meatbringer, he saw no sign. He waited until he was sure, then went inside.
The first thing he took up was a weapon. His own rapier was there, on top of a pile of rusting blades, and he reclaimed it with satisfaction. He tested Groff’s great ax, lying up against the throne, but found it too heavy and awkward. Instead, he slid Vermyllar’s dagger into his belt, and Riess’s into a boot. If he were to blood the Meatbringer, it seemed appropriate to use those tools.
Then he wandered around the chamber, picking at things, exploring, searching for food. He finally found a cache of meat, strips salted and hung. Plenty of good white groun-meat, and some other kind as well. But Annelyn found he could eat none of it. He settled for a bowl of spiced spiders and a plate of mushrooms.
After eating, he rested on one of the wheeled beds, too tired to sleep, and too frightened. Instead, he scrutinized a book he had found lying open beside the throne. Its covers were heavy leather, impressed with the theta and a row of symbols, but the pages inside had not endured the long passage of time as well. Some were missing entirely, others were damp and overgrown by paper mold, and the few fragments still legible made no sense to Annelyn. The symbols were vaguely like the writing in the crumbling libraries kept by the Manworm; Annelyn had learned to read a little of it from Vermyllar, who in turn had learned the dark art from his grandfather. It did not help. He could puzzle out a word here, guess at one on the page following, and yet another, ten chapters on, but never two words together that made sense. Even the pictures were meaningless tangles of lines, depicting nothing that he recognized.
Annelyn set the book aside. Noises were coming from the air duct. He stood, took his helmet and rapier, and went outside the chamber doors to wait.
The Meatbringer emerged from the shaft, dressed in white grounskin with a colorless cloak. Ropes of spidersilk bound the body