topic. Since you probably haven’t selected a skill tree yet, given you didn’t even know where the menu was, you should only see three descriptions of available specializations, right?”
“Ah, yeah. I don’t think I’m going to find much on the forums to help me there,” Darwin said as he brought back up the skill menu.
“Well, if you want, you can always come to me for help, but otherwise I’m going to leave you to it for a moment. Don’t want to cramp your style and have you accidently Forrest Gump the decision because your annoying new subordinate was talking your ear off during the selection process.”
“Thanks, and thanks for the gamer-friendly tutorial. I’m just glad no-one else got as detailed an explanation as I did about class combat and mix-and-match party boosting skills, or I might not have lived this long.”
“No problem. Even if they had been given those type of explanations, it’s likely that everyone still would have gone damage-only classes and skills. People are selfish, and while they understand the significant impact of cooperation and team-oriented combat, they still want to be that one damage-dealing guy who takes all the glory. It’s just like basketball or soccer: everyone wants to be the guy shooting the ball, and no one really remembers or watches the people who support him. Blame society, not the tutorial.”
“What about Valerie and Mclean?”
“They’re like me. Teamwork-oriented, but, then again, there is a reason the three of us got to Level 40 before almost every other White-Wing, and there is a reason we do so well together. Birds of a feather, you know.” Daniel gave a wry smile to go with the terrible pun.
“Yeah, I know. Anyways, thanks again for the help.”
“No problem. See you round, Boss. Also, you may want to remember and consider all this helpful advice I’ve given you when it comes time to talk about a raise, or at the least when it comes time to divvy up a dungeon’s spoils.” Daniel tipped an imaginary hat and turned to strut off down the deck, but he made it only a few paces before Valerie and Mclean showed up and stopped him where he could still be seen by Darwin. Darwin chuckled in amusement as Daniel's attempt at a suave exit came up short.
Alright, time to check out these skill trees, Darwin thought excitedly, getting back to business. He had done very well for himself--or at least he thought he had--without a skill tree, so he felt confident that an extra level of abilities and powers would only make his job that much easier. He was also excited because, as Daniel pointed out, it seemed like Level 30 or 40 was the big milestone for actually accessing anything besides the original Base Class skills.
When Darwin finally pulled up the ‘Skill Tree’ menu, he was greeted with two prompts right away filling him in on the different options.
Congratulations! You have become the Leader of a Faction with more than fifty members! Faction and Guild leaders that surpass the minimum population requirements are given a bonus skill tree on top of their chosen specialization skill tree based on their Class. As a Soul Knight, your bonus skill tree is: Dread Commander. Unlike normal specialization skill trees that will offer skill choices as you level up, this tree will only offer skill choices as your Faction or Guild grows more powerful. How powerful your Faction or Guild is will be based on its population, average Level, total resources, and amount of territory controlled.
Well, this is going to get a whole lot more complex than I imagined, Darwin thought as he read it to himself. He was good with numbers, but without a calculator on hand he was really hoping the game did all those calculations for him. Some games did, which left him hopeful that this one wouldn’t be any different, but