fingertips, setting them in motion one after the other. First the starship Enterprise, then the Sulaco from Aliens, followed by an X-Wing, a Y-Wing, the Millennium Falcon, a Veritech Fighter from Robotechâand finally, a carefully painted Gunstar from The Last Starfighter .
I pulled the window shades down, plunging the room into darkness save for a narrow shaft of sunlight that fell on my battered leather gaming chair in the corner, casting it in an otherworldly glow. As I collapsed into the chair, I sang the first five bars of âDuel of the Fatesâ to myself in anticipation: Dunt-dunt-dah-dah-dah!
I grabbed my dusty game console and disconnected my old plastic flight stick and throttle controllers, along with my bulky first-generation VR headset, which was held together with copious amounts of black electrical tape. Once the old gear was set aside, I connected the various components of my new Interceptor Flight Control System and positioned them around my chair, placing the heavy metal flight stick on an old milk crate in front of me, directly between my knees, with the separate throttle controller on the flat armrest of my chair, within easy reach of my left hand.
This setup was supposed to re-create the exact layout of the Interceptor cockpit controls seen in the game. My own private starship simulator. Sitting there inside it, I remembered building a spaceship cockpit out of couch pillows in front of the television when I was a kid, in an effort to make the experience of playing Star Fox on my Nintendo 64 more realistic. Iâd had the idea after seeing some kids do it in an old Atari commercial for Cosmic Ark on one of my fatherâs old videotapes.
Once I had my new controllers arranged properly, I synced my phone to the Bluetooth headphones built into my new Armada VR flight helmet. Then I cued up my Raid the Arcade playlistâmy digital re-creation of an old analog mixtape Iâd found among my fatherâs things with that title carefully printed on its label in my fatherâs handwriting. The title led me to assume it was a compilation of his favorite gaming music, and Iâd grown up listening to those songs while I played videogames, too. As a result, listening to my fatherâs old digital combat compilation had become an essential part of my Armada gaming ritual. Trying to play without my Raid the Arcade playlist on in the background invariably threw off my aim and my rhythm. Thatâs why I made sure I had it cued up before the start of every mission.
I put on the faux Interceptor pilot helmet and adjusted its built-in noise-canceling headphones, which completely covered each of my ears. After I adjusted the VR goggles to make sure they fit snugly over my eyes, I thumbed the small button that extended the helmetâs retractable microphoneâa completely pointless, yet undeniably cool feature. Then I retracted and extended the microphone a few more times, just to hear the sound it made.
Once the game finished loading, I spent a few minutes customizing the button configuration on my new throttle and flight-stick controllers, then logged on to the Armada multiplayer server.
I immediately checked the EDA pilot rankings, to make sure my ranking hadnât slipped since my last login. But my so-cheesy-it-was-cool call sign was still there, in sixth place. Iâd held that spot for over two months now, but a part of me was always still shocked to see it there, listed among the top ten, alongside the gameâs most famousâand infamousâplayers. I scanned the familiar collection of call signs, listed in what had now become a familiar order:
01. RedJive
02. MaxJenius
03. Withnailed
04. Viper
05. Rostam
06. IronBeagle
07. Whoadie
08. CrazyJi
09. AtomicMom
10. Kushmaster5000
I had been seeing these ten call signs almost every night for years, but I didnât actually know who any of those people really wereâor where they lived, either. Aside from a