was not trained in hand-to-hand combat, but the Gnome was, and this gave the little yellow man a distinct advantage. He had killed before and would do so again without a second thought, while Flick sought only to disarm his attacker and escape. They rolled and fought across the floor for several long minutes before the Gnomeagain broke free and took a vicious cut at his adversary, barely missing the exposed head. Flick threw himself back, desperately looking for his knife. The little guard charged at him just as his groping fingers closed over the heavy wood of the torch he had dropped at the first assault. The short sword came down, glancing off Flickâs shoulder and cutting into the exposed flesh of his arm painfully. At the same moment, the stunned Valeman brought the torch up with a powerful swing and felt it strike the Gnomeâs raised head with jarring impact. The guard sprawled forward with the force of the blow and did not move again. Flick slowly regained his footing and recovered his knife after a momentâs search. His arm throbbed painfully and the blood had soaked into his hunting tunic, running down his arm and into his hand where he could clearly see it. Afraid that he was bleeding to death, he quickly tore up strips of cloth from the fallen Gnomeâs short cloak and bound them about the injured limb until the bleeding had stopped. Picking up the otherâs sword, he moved over to the still partially open rock slab to see where it led.
To his relief, he found a winding staircase beyond the doorway that spiraled upward. He slipped into the passage, closing the rock slab behind him with several pulls of his good arm. The stairs were dimly outlined by the familiar torchlight, and he proceeded to climb with slow, cautious steps. All was quiet in the passage as he moved steadily upward, the long torches in iron racks giving him enough light to pick out his footing on the rough stone. He reached a closed door at the top of the stairway and paused there to listen, his ear placed next to the cracks between the iron bindings. There was only silence beyond. Cautiously, he pushed the door open a bit and peered through into the ancient halls of Paranor. He had reached his goal. He opened the door a bit farther and stepped watchfully into the silent corridor.
Then the steel grip of a lean dark hand came down on his extended sword arm and yanked him into the open.
Hendel paused hesitantly at the bottom of the stairway that led to the tower of the Druidâs Keep, peering upward into the gloom. The others stood quietly at his back, following his gaze intently. The stairway consisted of little more than a set of open stone steps, narrow and treacherous-looking, that wound upward in a spiral along the walls of the rounded turret. The entire tower was shrouded in gloomy darkness, unlighted by torches or openings in the dark stone. From their poor vantage point, the members of the company could see little beyond the first few turns in the staircase. The open stairwell dropped away from where they stood into a blackened pit. Menion crossed to the edge of the landing and peered downward, mindful of the absence of any guard rail either here or along the stairs. He dropped a small pebble into the black abyss and waited for it to hit bottom. No sound came back to him. He glanced again at the open stairs and the gloom above, then turned to the others.
âLooks like an open invitation to a trap,â he declared pointedly.
âVery likely,â Balinor agreed, stepping forward for a closer look. âBut we have to get up there.â
Menion nodded, then shrugged casually, moving toward the stairway. The others followed without a word, Hendel right at the highlanderâs heels, Balinor next, and the Elven brothers bringing up the rear. They moved cautiously up the narrow stone steps, alert for any sign of a trap, their shoulders close to the wall, away from the dangerous open edge of the stairwell. They