looked at the map and led the group toward the jungle. Steve looked at the green leaves that touched the sky. He knew the journey home wouldnât be easy, but he had his friends with him.
The paths of the jungle were dense with trees. Steve thought he saw a rainbow griefer sprint past them, but was relieved to see it was only a wild ocelot. Henry held out some raw fish, ready to tame the cat.
There would be a new pet at the wheat farm.
The cat purred as it followed the gang home.
ALSO AVAILABLE FROM SKY PONY PRESS
The Quest for the Diamond Sword
An Unofficial Gamerâs Adventure, Book One
by Winter Morgan
Steve lives on a wheat farm and likes to spend his mornings in the village and trade his wheat for emeralds, armor, books, swords, and food. One morning, he finds that zombies have attacked the villagers. The zombies have also turned the village blacksmith into a zombie, leaving Steve without a place to get swords. To protect himself and the few villagers that remain, Steve goes on a quest to mine for forty diamonds, which are the most powerful mineral in the Overworld. He wants to craft these diamonds into a diamond sword to shield him and the villagers from the zombies.
Far from his home, with night about to set in, Steve fears for his life. Nighttime is when users are most vulnerable in Minecraft. As he looks for shelter in a temple, he meets a trio of treasure hunters, Max, Lucy, and Henry, who are trying to unearth the treasure under the temple. Steve tells them of his master plan to mine for the most powerful mineral in the Overworldâthe diamond. The treasure hunters are eager to join him. Facing treacherous mining conditions, a thunderstorm, and attacks from hostile mobs, these four friends question if itâs better to be a single player than a multiplayer as they try to watch out for each other and chase Steveâs dream at the same time.
Will Steve find the diamonds? Will his friends help or hinder the search? Should he trust his new treasure hunter friends? And will Steve get back in time to save the villagers?
$7.99 paperback ⢠ISBN 978-1-63220-442-4
The Mystery of the Grieferâs Mark
An Unofficial Gamerâs Adventure, Book Two
by Winter Morgan
Steve is back and ready for more adventures! But this time the excitement lands closer to home. While walking home from the village, Steve is surprised to hear a loud BOOM! When he arrives, he finds his wheat farm destroyed and a huge crater where the wheat once grew. And his diamond sword is missing! Steve believes itâs the act of a griefer with a lot of TNT. Devastated, Steve wants to rebuild and find his sword, but with his wheat destroyed, he must call on old friends to help him.
All together again, Lucy, Max, and Henry tell harrowing stories of their treasure hunts and conquests, and Steve discusses his strategy for rebuilding. They all go to sleep, excited to begin their plans. But when they wake up, Henry is missing!
Who is the griefer terrorizing Steve and the villagers? And how will Steve find the resources to rebuild his prosperous farm? With suspicion circulating and no answers to be found, Steve finds himself wrongly suspected of these crimesâand so he must find his friend and discover who the mischievous griefer is before something even worse happens.
$7.99 paperback ⢠ISBN 978-1-63220-726-5
The Endermen Invasion
An Unofficial Gamerâs Adventure, Book Three
by Winter Morgan
Steve is invited to participate in an elite building competition on Mushroom Island. His friendsâMax, Lucy, and Henryâare impressed and want to join their friend on a journey to the island. Steve asks his neighbor Kyra to come to the competition and help the gang build boats to get to Mushroom Island. She agrees, and the group sets out on an adventure to the contest.
After their exhilarating and rewarding journey to the contest, they finally make their way onto the island and meet the judges, as well as the