Polity 2 - Hilldiggers

Free Polity 2 - Hilldiggers by Asher Neal

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Authors: Asher Neal
side of those bulkhead doors the emergency lights now indicated a level-two emergency, which suited me better. It occurred to me how convenient it would be to Fleet if an attack by the Brumallians resulted in my death. The missile had struck close to me, and I've no doubt the crew had at all times known my precise location within this ship, so I'd felt rather disinclined to use any of the escape-pods in that immediate area. I reached my cabin, took the survival suit provided for me from one of the lockers, inspected it for a moment, then tossed it back inside. Just as I closed the locker door, the ship lurched and sent me staggering backwards. Gravity fluxed, dropping then rising high before stabilising.
    “Reactor breach! Engineering section report. Close and dump Silo Three. Level-three emergency, non-essential personnel only!”
    The announcer was beginning to sound a little rattled, and I glanced up as three wasp lights lit. Experiencing a change of heart, I retrieved the suit and donned it. Maybe Fleet personnel had sabotaged it, but I wouldn't be any better off without it unless they had done something blatant like filling its air supply with poison gas. Another lurch, and then grav went off completely.
    “Silo Three—”
    Some sort of massive detonation slammed the ship sideways, cannoning me into the cabin wall. The door curtain blew in, smoking in now boiling air. I pulled myself along the wall, dragged open another locker and took out the gifts from Yishna and Duras. I was about to head off and find the pair of them when I saw a light flashing on my little palm screen. I keyed it on and Yishna's face gazed up at me.
    “Are you in your cabin?” she immediately asked.
    “I am.”
    “Get to an escape-pod at once. Duras and I are already aboard one. Maybe there is some plot behind this, but certainly the ship is in serious trouble. One of the conventional warheads detonated inside its silo, space-side. We're going down.”
    “Might Fleet be prepared even to lose a ship just to get rid of me?” I suggested.
    “Yes, they might.” Her image blinked out.
    I threw their gifts into a draw-string bag and pushed myself off towards the door. A crewman was propelling himself along the corridor outside. I recognised the foamite suit worn by ship's cadets. He was young, fat-faced, with an oily queue of black hair and adolescent acne. He glanced at me, panic clear in his features, as I sped past him towards the door leading to an escape-pod. He quickly followed me in and, making no comment, pulled himself down onto one of the acceleration couches, where with shaking hands he strapped himself in. As I did the same, the hatch abruptly closed, and a roar of acceleration forced me down into my couch. Looking up I saw that the emergency lights were still only on level three. The puzzlement mingling with panic in my companion's expression confirmed for me that something was wrong. Only at level four should the hatch close and the pod be ejected.
    “My friend,” I told him, “I think you picked the wrong person to share an escape-pod with.”
    He just stared at me while shaking some pills from a tube he had produced and popping them into his mouth. This kind of dependence on drugs seemed quite common here.
    After that initial acceleration there came a spell of quiet weightlessness, then began a steady droning which grew into a vibration. I recognised the signs—we were beginning to enter atmosphere. I wondered if someone had fixed for this pod to burn up during re-entry. However, as I began to unstrap myself, the engine started up, decelerating the pod. Evidently not the burn-up then, probably just a parachute failure.
    “What did you mean?” asked my companion, after some delay.
    I grimaced at him. “I rather suspect that my surviving to get inside an escape-pod has been factored in to their plans. Tell me, can a pod's internal systems be operated from elsewhere?”
    Confusion for a moment, then dawning comprehension,

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