Men Of Flesh And Blood
INTRODUCTION
     
    A vampire, also known as a
Leech, can commence life at any age, any race, and there is no
known Exception. It is believed a vampire comes from a corpse that
has risen from the grave at night to suck the blood from sleeping
people, usually causing death.
     
    Until very recently, the
vampire has hunted to survive and flourish with the awareness that
all our understanding was based on myth, legend, and old wives
tales. However, now we have science. We can confirm the myths,
describe the legends, and have the affability to thank the old
wives with their tales, who were, and are, usually
right.
     
    Vampirism has been
reported across Europe since the Dark Ages, the first instance in
the British Isles was reported during the nineteenth century. More
recently, many cases have been recorded in the North and South
America, with some accounts of serious invasion, and serial
killings. It has also been linked with witchcraft, religious
overkill (pardon the pun) and pagan beliefs. Their hunting has
become a matter of largely symbolic attacks based on myth and
legend. The preferential age of select victims for vampires is
early twenties.
     
    Vampires are individual
people who either live alone or in small groups called covet. They
have needs that must be satisfied and have a body, which behaves
very differently from their previous life. They also have an
understanding that they are different. Like people from all
lifestyles, vampires often show signs of psychosis, experience mood
swings, and unpleasant personality changes. It is for the hunter to
understand these adversary needs and find ensuing weaknesses that
can be exploited.
     
    When a vampire is under a
lot of stress, unconscious thoughts arise, and it is at that point
that crucifixes and religious chants can often offer some
protection to humans under attack and most likely the vampire will
stop and run off. When a vampire's skin is touched with a crucifix
or some other religious object, it is not that in itself which
causes the vampire to hesitate but the effect of wood or silver on
vampire metabolism.
     
    A vampire bite can cause
death by anaphylactic reaction and repeated bites can cause death
from hemorrhagic shock. A small marginal of bites can lead to a
transformation from a normal human being to vampire. However, that
transformation percentage is extremely low, possibly less than
one-percent.
     
    Like all living creatures,
nutrition is about meeting the needs for growth and body repair,
and, energy needed for general life activities. However, for the
vampire, a magnesium-based structure allows their body to function
like a fuel cell; power is available for concerted activity, while
extended respite following gorge consumption allows for
rejuvenation and repair processes. Contrasting in humans, the
vampire kidney appears adapted to preserving magnesium with great
effectiveness, extraction of the liquid diet may be enough for a
vampire lifestyle. Reproduction does not exist within the vampire
communities as human anatomy, maintained at low temperatures, and
without carbon metabolism could not function; therefore, breeding
could not occur. This means that recruiting new little vampires is
not possible. Nevertheless, vampires are and can be recruited as
adults and prolonged existence is a well-documented feature, with
periods of inactivity and virtual hibernation, individual vampires
are known to have lived for centuries. It seems that their repair
processes are very efficient, and are hardly affected by multiple
gunshot or stab wounds, and complete recovery from severe injuries
within a few days.
     
    The vampire does have its
weaknesses though, while the use of magnesium has granted vampires
great advantages, it also brings vulnerabilities. In certain
situations, magnesium can be an explosive element, meaning that no
vampire will risk direct sunlight for fear of spontaneous
combustion. Also, wooden stakes have long been a weapon of choice
for the vampire

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