pretty sure I was still a warm-blooded mammal.
The buses were pretty easy to find, and in their automated style worked very well. The locals seemed to be guided by single magnetic strips buried within the street paving itself and ran on rubberized tires—synthetic, of course. They had sensors at the clearly marked and color-coded bus stops and would stop if anyone was within the painted stop zones. The door was something of a turnstile, unlocking when you stuck your card in the side slot and passing you through without giving any opportunity for a second person to sneak by—an interesting indication to me that this place wasn’t as crime-free and rock honest as had been made out. I suspected a lot of petty crimes were attempted even by ordinarily honest folk. It was just about the only way you had to feel like you were getting back at the system.
The bus was not only comfortable, it had a handy map above the windshield that illuminated where it was on its route and where the transfer points were. With that and my own set of directions I had no trouble crossing town, changing twice and winding up exactly where I was supposed to be. There was something, certainly, to be said for Medusan efficiency.
During the ride I just sat back and studied the city and the people. They looked a rather ordinary lot, all dressed in these identical uniforms, color- and badge-coded as to guild and grade. It took no real detective work to figure out that the militarylike rank and uniforms of Gorn and Sugra were those of the dreaded TMS, who certainly had to socialize only among their own. Whenever a green fatigue uniform was visible, you could see everybody else pretending to ignore it but shying away fast. And TMS people, of course, radiated arrogant disdain for the masses and joy in knowing they were powerful and feared. The cops were certainly the enemy here, and for good reason. I had never seen a system with police force more in control of things. Idly I wondered how you entered TMS—and who were they afraid of?
Around the city’s core, with its office buildings and cooperative shops and markets and central terminal, the residential and manufacturing areas were arranged in something of a pie-wedge design. The wedges seemed to alternate between heavy industry and residential units, all of which were four-story affairs composed of what looked like identical apartments. I later learned this was not the case, however. Family units had one room per family member over twelve, so some were fairly large suites; and the top grades had pretty swanky suites just for themselves.
My own destination was T-26, a unit that looked much like all the others. I punched the stop button and jumped off as the building number went past the window, which meant I had to backtrack a block. I hesitated only a moment, then walked up and entered the main entrance.
The place was like a dormitory. The ground floor had a lobby with computer screens giving general information, including schedule changes and even sports scores. A pair of double doors led to a common dining hall. Apparently the residents of the building ate here, caféteria-style, although the food was certainly prepared elsewhere. There wasn’t much room for a kitchen.
Doors on either side led to communal stores. There was a small pharmacy, a tailor, a shoe shop, and the like. Apparently they were only open one hour on each side of each shift change. They also couldn’t be very large, I told myself, as it wouldn’t be efficient to have actual stores in each building unit. Each was staffed by one clerk, who simply took in what you had—shoes to be fixed, for example, or an order for toiletries and such—then sent them to a central store which had the shoes fixed or filled the order. What you wanted was ready when you came back from a shift. Not a bad system. If it wasn’t for TMS I might actually be impressed by this place, I told myself.
There was a small elevator cage at each end of the
Chelsea Camaron, Mj Fields