Gameplay
delight. “Journeyman, tell us something about the Outside, since you can see parts of it. What’s it like?”
    The golem grinned his huge smile again, puckering flexible lips. “More wonders than you can imagine! Good to the last drop and squeezably soft! Refrigerators that make their own ice cubes, fabric softener that goes into the dryer, microwave ovens, trash bags with handle-ties built right in!”
    Most of the words made no sense to Bryl—which was to be expected, since the Outside was such an alien place.
    “But the games they have! No wonder they’ve grown bored of Gamearth. They have interactive computer games, role-playing simulators, and video games that hook up to your own television set. And Trivial Pursuit—did you know that King Kong was Adolph Hitler’s favorite movie?” The golem lowered his voice to an awed whisper. “And they have a great Sorcerer named Rubik, who created a colorful enchanted cube that can either enlighten Players or drive them insane!”
    Vailret frowned. “You lost me on most of what you just said. That song you were singing a while ago, was that an Outside song?”
    Journeyman clapped his hands again with a wet, soft splat. “I’ll bet you I can name that tune in … three notes!”
    Then he sang a long ballad about a man named Brady with three sons, who met a lovely lady with three daughters, and how they overcame their difficulties and became a single family unit. Journeyman then sang a sea adventure of how five passengers had set sail for a three-hour tour, but a storm shipwrecked them on a deserted shore. Over time they had formed the kingdom of Gilligan’s Island.
    Vailret grinned. “When we get back to the Stronghold, please make sure I write those down.”
    “What you mean ‘we,’ paleface?” The golem became serious. “I don’t expect to return. My quest doesn’t leave much room for that.”
    Before Journeyman could say anything else, a high-pitched whine grew in the air. Delrael stopped and put his hand on his silver belt. His face appeared puzzled, then frightened. The piercing sound drifted louder and stronger until it hurt Bryl’s ears. It seemed to be coming from the silver itself, where the Earthspirits had hidden themselves.
    Delrael grabbed at the catch of the belt and yanked it from his waist. The belt vibrated and bucked in his hands like an angry snake, still sending out its shrieking noise. Blue and white sparks skittered along the surfaces of the gems. Delrael dropped the belt to the forest floor. The noise suddenly ceased, and the rush of silence struck them like a whip cracking. The silver belt lay still among the twigs and curling leaves, shining in the forest shadows.
    Delrael gawked at his belt in utter shock. Sweat stood out on his forehead. Vailret squinted down, but he offered no explanations.
    Journeyman seemed unduly confused, astonished. “What was that? Which way did he go?” The clay eyelids in front of his hollow eyes blinked and blinked.
    Delrael flicked his gaze at Vailret, then at Bryl. They couldn’t even talk about it. They couldn’t say anything about the Earthspirits, especially not in front of Journeyman. Delrael could not try to communicate with the Spirits either. The Rulewoman could be watching, and so would the other Outsiders. They had to maintain absolute secrecy about their quest.
    But what if something had gone wrong? Was it a signal of some kind, a calling—or did they just hear the death scream of the Earthspirits? Perhaps Scartaris had somehow destroyed the Spirits, and when the companions got to the end of their quest, they might find themselves helpless after all. Bryl tried not to think of such things, but terrible possibilities floated in the back of his mind.
    Delrael swallowed and picked up the belt, fastening it with trembling fingers. “Hmmm.” He shrugged, feigning a casual attitude. “Well, it’s stopped—we shouldn’t waste any more time here. We’ve got lots of hexes to travel.”
    The

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