Rifters 4 - Blindsight
not an ongoing succession of greater technologies grinding lesser ones beneath their boots? But the subject wasn't merely Human history, or the unfair advantage that tools gave to any given side; the oppressed snatch up advanced weaponry as readily as the oppressor, given half a chance. No, the real issue was how those tools got there in the first place. The real issue was what tools are for .
    To the Historians, tools existed for only one reason: to force the universe into unnatural shapes. They treated nature as an enemy, they were by definition a rebellion against the way things were. Technology is a stunted thing in benign environments, it never thrived in any culture gripped by belief in natural harmony. Why invent fusion reactors if your climate is comfortable, if your food is abundant? Why build fortresses if you have no enemies? Why force change upon a world which poses no threat?
    Human civilization had a lot of branches, not so long ago. Even into the twenty-first century, a few isolated tribes had barely developed stone tools. Some settled down with agriculture. Others weren't content until they had ended nature itself, still others until they'd built cities in space.
    We all rested eventually, though. Each new technology trampled lesser ones, climbed to some complacent asymptote, and stopped—until my own mother packed herself away like a larva in honeycomb, softened by machinery, robbed of incentive by her own contentment.
    But history never said that everyone had to stop where we did. It only suggested that those who had stopped no longer struggled for existence. There could be other, more hellish worlds where the best Human technology would crumble, where the environment was still the enemy, where the only survivors were those who fought back with sharper tools and stronger empires. The threats contained in those environments would not be simple ones. Harsh weather and natural disasters either kill you or they don't, and once conquered—or adapted to— they lose their relevance. No, the only environmental factors that continued to matter were those that fought back, that countered new strategies with newer ones, that forced their enemies to scale ever-greater heights just to stay alive. Ultimately, the only enemy that mattered was an intelligent one.
    And if the best toys do end up in the hands of those who've never forgotten that life itself is an act of war against intelligent opponents, what does that say about a race whose machines travel between the stars?
    The argument was straightforward enough. It might even have been enough to carry the Historians to victory—if such debates were ever settled on the basic of logic, and if a bored population hadn't already awarded the game to Fermi on points. But the Historian paradigm was just too ugly, too Darwinian , for most people, and besides, no one really cared any more. Not even the Cassidy Survey's late-breaking discoveries changed much. So what if some dirtball at Ursae Majoris Eridani had an oxygen atmosphere? It was forty-three lightyears away, and it wasn't talking; and if you wanted flying chandeliers and alien messiahs, you could build them to order in Heaven. If you wanted testosterone and target practice you could choose an afterlife chock-full of nasty alien monsters with really bad aim. If the mere thought of an alien intelligence threatened your worldview, you could explore a virtual galaxy of empty real estate, ripe and waiting for any God-fearing earthly pilgrims who chanced by.
    It was all there, just the other side of a fifteen-minute splice job and a cervical socket. Why endure the cramped and smelly confines of real-life space travel to go visit pond scum on Europa?
    And so, inevitably, a fourth Tribe arose, a Heavenly host that triumphed over all: the Tribe that Just Didn't Give A Shit. They didn't know what to do when the Fireflies showed up.
    So they sent us, and—in belated honor of the Historian mantra—they sent along a warrior,

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