problem was based on which chambers you went into, I simply constructed a problem that the computer couldnât solve.â
The headmistressâs eyes widened. âLike a nonterminating, nonrepeating decimal!â
âExactly. The same idea. Itâs possible to create a mathematical series that never ends. It just goes on and on and on forever. You see, in order to keep anybody from knowing what he was up to, Nak had to run his code in Lifelightâs Alpha Core. His game had Priority One access to Lifelightâs processing power, along with the ability to modify Lifelightâs origin code. So once the program started trying to solve an unsolvable problem, Lifelight rechanneled one hundred percent of its processing power into solving the problem. Sincethe problem was unsolvable, it maxed out the system. Boom. Automatic shutdown.â
Headmistress Nilssin looked at Aja for a long time. âAmazing.â
âThere was one strange thing though,â Aja said. âInside the game I ran into a man. A man named Press. He told me that he was tandeming into the game, but that Nak didnât know he was there.â
âPress?â the headmistress said, eyes widening. â Press was inside the game?â
âYou know him?â
Headmistress Nilssin smiled fondly. âYes, I do.â
âHe told me all this weird stuff about how I was something called a âTraveler.â It didnât seem like he was part of the game at all. He told me that he couldnât talk to me in person because there was some evil guy here. Some guy who was spying on me or something.â
The headmistressâs face went pale. â What evil guy?â
âSaint Something. Saint Pain, Saint Rainâ¦â
âSaint Dane ?â
Aja looked at her, puzzled. âYeah. Thatâs it. He said he was masquerading as that Lifelight director, Allik Worthintin.â
The headmistress didnât say anything for a very long time. Then, finally, she reached into a desk drawer and pulled something out. âIâve been holding something here that I probably should have talked to you about a long time ago,â she said. âButâ¦you push yourself so hard. I guess I just didnât want you to have this burden too. Not at such a young age.â
âWhat burden?â Aja said. She had an odd feelingrising inside herâthe nervous, frightened feeling she got when things werenât working out the way sheâd predicted.
Headmistress Nilssin leaned forward, rested one fingertip on the desk, and then pushed something across the wood toward Aja.
There, on the desk, lay a small silver ring with a stone in the center. Aja picked it up and examined it. Around its rim were strange little symbols.
âUnfortunately,â the headmistress said, âitâs not a game. Press is real. Everything he said to you in the game was true.â
Aja swallowed.
âBefore you take this ring,â the headmistress said, âI have to ask you something. What have you learned from this experience?â
Aja squinted, thinking hard. âIâve always thought that the solution to every problem could be found through logic. But I guess sometimes it canât. Sometimes you have to rely on other things. Feelings, emotions, whatever.â She paused. âRemember when Allik Worthintin was trying to get me to go up to his office with him? There was a moment there where Dal Whitbred could have decided not to let me jump again. And yet ultimately he decided to trust me.â
The headmistress nodded.
âI mean, honestly?â Aja said. âHe didnât make the logical choice. Everything pointed to me being the person who was destroying the core. But I think he did it because he saw something in my eyes. Something he trusted. He made his choice based on a feeling.â
Aja picked up the ring and studied the symbols. They were the same ones that had been carved into the