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Atherton (Imaginary place)
seemed, something had died inside
the woman at the window. Her moral will collapsed and she
sank into grief. It happened on the day of the third year passing
without a sign. A new bitterness filled her eyes, and everyone
saw. She drove all but the most hardened away and set her
course in a new and cruel direction. From that point on, Station
Seven was, for all intents and purposes, abandoned and
forgotten like so many other places on the Dark Planet.
It was said that she had lost her soul in the making of Atherton.
The woman at the window could have gone to another station
and continued to lead and to work. She had certainly been
asked. She had been president and supreme ruler in better
times; she was brilliant, and she knew how to control people.
But she had long ago made her choice. Her reputation was
sullied by the failure of Atherton. In the failing world of the Dark
Planet, this remarkable woman at the window had been
forgotten along with Station Seven.
Her name was Commander Judix.
Every corner of the Dark Planet is failing, she thought to herself.
Of those who remained, scattered on the bleak surface of the
Dark Planet, no one went outside. And no one ever visited
Station Seven. Dr. Harding had seen to that by filling the
forsaken wood with Cleaners and Spikers.
Commander Judix was the only person who occasionally
visited Dr. Harding's abandoned laboratory at the end of a
darkened passageway. She would allow no one else to enter.
In the five more years that had passed without the slightest sign
of life from Atherton, Commander Judix had taken to visiting the
lab less frequently, a nearly forgotten disaster from a more
optimistic time. There were more pressing matters at hand.
And so it was that a small and distant signal could have been
detected but was not. Inside the laboratory there was a little
blue light blinking on a slick black surface. Soon the blue light
would move, but would anyone from Station Seven even know
it had appeared?
Commander Judix sighed and touched a pale yellow button on
the arm of her chair.
"Shelton," said Commander Judix. "Come to the window."
Commander Judix heard the faraway echo of approaching
footsteps. It would be a while before the footsteps reached her.
Station Seven was a place made for thousands, but only a few
dozen remained. When someone moved, the place became
haunted by the long echo of metal-soled boots on an endless
metal floor.
She had made a decision about the Silo and needed someone
else to share the bad news. There was guilt over what needed
to be done, though to be fair, this was not what kept her awake
at night. Where the children were concerned there were always
those who would try to oppose her. In the face of a dying world,
Commander Judix shared no such feelings. It was a matter of
hanging on as long as one could by whatever means
necessary. A person's age had nothing to do with it.
Hanging on wasn't easy, either, since the world had become
fragmented beyond all reckoning. There were the seven
stations, separated by great distance and failing lines of
communication. Commander Judix hadn't formally heard from
any of the other stations in over two years. There were human
outposts scattered every where, gigantic metal buildings filled
with people trying to survive in the daily onslaught of so many
threats. One such outpost was but twenty miles inland from the
beach where Station Seven sat alone.
Sometimes there were stragglers--mostly children--who slipped
into the forsaken wood and couldn't find their way out again.
The older a person was, the more devastating it was to be
outside at all. But there was a magic age, or so it seemed, in
which a person could be out quite a lot and still survive.
4200 days old and you could be outside for days at a time and
still live. It wouldn't even bother a twelve-or thirteen-year-old.
Before that, the human body was too fragile and there were
awful side effects to