girl smiled, then asked, âHow do we find them?â
The Stormwing looked at Weiryn. âIâm sure a map can be drawnâunless you plan to cage them?â
âDa, Ma, please listen,â pleaded Daine. âHumans and People need us. Iâve friends that would risk their lives for me and Numair. If you wonât help us, then weâll muddle along on our ownâbut we canât just sit here, seeing them in visions, and laze about.â
The god sighed and rubbed his antlers. âNoâno, I wonât cage them.â
Sarra wiped her eyes. âNot even a day Iâve had to talk to you. But I know you canât sit idly by when them you care for are in trouble.â
âLord Rikash,â the house cat said, âthey will need help to cross the Sea of Sand.â
The immortal sidled, digging into his perch with steel claws. âI will see what can be done. It will take persuasion.â He looked from Daine to Numair, frowning. âBe careful,â he told them. âThe Divine Realms are perilous. Maybe Queen Barzha is right, and I am getting sentimental, but I would hate to see anything happen to either of you.â Jumping into the air, he took flight, blowing waves of stench over the table.
FOUR
TRAVELERS
âForget sentimentality,â the badger grumbled. â Iâd like to see him lose that smell.â
âAnd from a badger, thatâs saying a great deal,â quipped Queenclaw.
âI will go with them,â said Broad Foot. Everyone stared at him. âI canât transport them, but I can act as guide and protector. The three of us should manage.â
âThe four of us,â the badger told him. âI will come as well. I havenât put so much time into looking after this young one to stop now.â
âLord Weiryn, will you and Sarra come with us?â Numair asked.
Daineâs mother smiled wistfully. âAs a new goddess, Iâm bound to Weirynâs lands for a century.â
âAs am I, for requesting her admittance here,â added Weiryn. âYou will do well with the badger and Broad Foot.â
âIf weâre to leave today, Iâd best get a little extra hunting done,â commented the duckmole, and vanished.
âI will join you tomorrow morning,â the badger said. âThere are a few things to deal with at my sett before I go.â He, too, vanished.
âMa, Da,â the girl said thoughtfully, âare there horses we might trade for, or buy? Weâd go faster than afoot.â
âNo, dear one,â Sarra replied. âEvery horse in the Divine Realms belongs to itself, or its herd. They do not serve anyone.â She rose. âIâd best pack your thingsâno, Daine, I donât need help. Youâd only be in my way.â
âBesides,â added Weiryn, also getting to his feet, âI need you both to come with me.â He led Daine and Numair inside.
âWhat about making horses?â Numair asked. âCould youââ
âNo,â Weiryn said flatly. âAny being created in the Divine Realms belongs to itself and serves no one else. You would be lucky if such a horse only dumped you in the dirt. It might take you for a ride that would last a century of mortal time.â
In the main room, he opened a door that the girl was positive hadnât been there the day before. It gave onto a small, dark chamber that was more like a shed than a room. Here, to her surprise and delight, she saw a wood-carverâs tools, staffs, boxes of feathers, boxes of arrowheads, coiled strings, and completed bows.
Weiryn ran long brown fingers over the finished weapons, checking the feel, rejecting this one and that. âThese are my gifts to those I favor.â He selected an ebony-colored bow with startlingly pale horn nocks over both tips. âAnd if my own daughter isnât one I favor, who is?â He laid the stave across his palms,