The Legacy of Vashna

Free The Legacy of Vashna by Joe Dever

Book: The Legacy of Vashna by Joe Dever Read Free Book Online
Authors: Joe Dever
Tags: Fiction, Fantasy, lone wolf, Magnamund
situated at the centre of the city, atop a hill known as the Vanagrom Knoll. You are welcomed into the palace's senate hall by an official called Stepona, a dour man who looks older than his thirty years. He sees to it that your horse is stabled, and that you are given refreshments while you await your audience with the President. An hour passes before the doors to the senate hall swing open and, without formal announcement, in strides President Kadharian of Magador.
    If you have ever visited the city of Aarnak in a previous
Lone Wolf
adventure, turn to 315 .
    If you have never been to Aarnak, turn to 202 .

107
    You recite the words of the battle-spell Invisible Fist and suddenly you feel a powerful gust of wind sweep past your face. It punches the Elder squarely in the stomach, lifts him off his feet, and sends him tumbling over the side of the boat.
    A cry goes up along the deck, a shout of alarm that one of the Elders has fallen overboard. Scores of acolytes rush to the rail in response but there is nothing they can do. The longboat is travelling so fast that the Elder is already hundreds of yards behind the stern and cannot be seen amidst the churning water.
    Those who were seated near you have now become uncomfortably curious about who you are. To avoid their attentions, you move to the stern where a score of acolytes are kneeling in prayer.
    Turn to 124 .

108
    ‘Calm yourself, Smudd,’ you say, purposefully letting your hands drift away from your weapons, ‘I mean you no harm. I just want to talk with you awhile, that's all.’
    The scrawny-faced knave stares at you with deep suspicion. Cold sweat beads upon his brow and his hand tightens on the hilt of his rapier.
    ‘Look,’ you say, reaching to your Backpack, ‘I'm even prepared to compensate you for the privilege.’
    Slowly you unshoulder your Backpack, unbuckle the flap, and offer him any item of his choosing. After some hesitation, he picks the item which is listed at the top of your Backpack List. (Erase this item from your Action Chart .)
    To continue, turn to 323 .

109
    You raise your Bow and draw an Arrow, but the instant the feathers touch your lips, both the Bow and the Arrow burst into flames: lose 2 ENDURANCE points.
    Cadak cackles with glee at the success of his spell. ‘You are doomed, Lone Wolf. Why don't you admit it,’ he says, sneering. ‘You were doomed the moment you returned from the great arch.’
    Turn to 252 .

110
    The instant you correctly complete the second sequence, a deep hum resonates from inside the upper tier and slowly it opens to reveal a hexagonal crystal plinth with a circular hole at its centre. 11 Your Kai senses inform you that by inserting the tip of the Deathstaff into the hole, you will cause the Shadow Gate beneath the great arch to close.

    Trembling with fear and exhilaration, you raise the Deathstaff above your head and bring it down with one mighty thrust, driving it deep into the hole.
    Turn to 246 .
    [11] This is the correct answer to the second sequence of numbers on the crystal dais grid in Section 235 .

112
    Using your Kai Mastery, you steer your exhausted horse across this difficult terrain with incredible skill. You manage to keep him ahead of the Jackals just long enough to reach firmer ground, where he is then able to increase his pace and escape from the howling pack.
    The Jackals command the shore, and you are forced to retrace your steps all the way back to the fork in the trail and take the other path that leads into the foothills. By the time you arrive here, you are tired and very hungry. Unless you possess Grand Huntmastery, you must eat 2 meals or lose 6 ENDURANCE points. If you are able to only eat 1 Meal, you lose only 3 ENDURANCE points.
    To continue, turn to 61 .

113
    You stretch out with your right foot and kick open the satchel, but in doing so you place yourself off balance. The brigand captain senses this and uses the opportunity to break free. He scurries away for the safety of the

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