The Masters of Darkness

Free The Masters of Darkness by Joe Dever Page B

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Authors: Joe Dever
Tags: Fiction, Fantasy, lone wolf, Magnamund
before his body hit the ground.
    Turn to 79 .

150
    A thousand feet below, at the heart of the chasm, a seething carpet of nightmare shapes crawl and slither amid rivers of molten rock. They appear to your horrified eyes to be writhing in perpetual agony, and your psychic senses confirm that this is the case: it is their pain, not their bodies, that feeds this raging sea of supernatural flame.

    The gates of the Black City open and the Lajakeka passes into this terrible realm of evil, along a vast avenue of steel, flanked by buildings of hellish grandeur and purpose. You can see red flames glaring at peaked gothic windows, and innumerable barred gates that appear like the grinning jaws of dragons. At length, the vehicle grinds to a halt at a place where a huge chute burrows deep into the ground. The crew make preparations to unload their cargo directly into this funnel-shaped hole whilst you and the other passengers disembark. With fear running ice cold in your veins, you scan the fire-swept street and notice that all the other passengers are scurrying towards a tunnel.
    If you wish to follow them and enter the tunnel, turn to 80 .
    If you choose to avoid them and the tunnel, and prefer to explore the street, turn to 197 .

151
    The
Intrepid
responds to the wheel, and, as the wind fills out her sails, she begins to pull away from the first ironclad. Your hopes rise but they are soon dashed when a jolt runs through the deck and she rolls back towards the enemy vessel. Then you see why you cannot escape.
    ‘Davan! Quick, have your men cut the grappling lines!’ you shout. Immediately he urges his men to carry out your command. Anxiously you watch as the second ironclad bears down on the stern with unnerving speed. The lines are soon severed and you feel the ship swing about, yet the enemy craft is almost upon you, its deck crammed with more troops, poised to leap aboard. Suddenly it hits the rear quarter, and you are knocked down by the shock. The screech of tortured metal and the crack of splintering wood fill the air, yet the deck soon rights itself and you are able to regain control of the helm. Despite the shock of impact and the fearful noise, the enemy craft has only glanced the bow, its steel-tipped ram missing the rudder by just a few feet. It scrapes alongside before veering away amid a cloud of foul, yellow smoke.
    The crew cheer and the Drakkarim marines falter as they watch their vessels slipping away to the stern. The battle on board turns in your favour, and, as Davan and his men press their advantage, you feel sure that the
Intrepid
will make a successful escape along the coast.
    Within the space of a few minutes your confidence is shattered anew by an unexpected attack.
    Turn to 74 .

152
    The swiftness of your reactions, and the degree of psychic mastery you have attained, save you from sustaining any injury to your central nervous system. Rapidly the shock fades, leaving you alert and ready to face Darklord Kraagenskûl.
    Turn to 147 .

153
    The creature thrashes the last of its death-throes, and then falls silent, its great bulk all but filling the entrance to the cave. The stench of spilt blood, and the greasy, dirt-encrusted hair that covers its torso, makes your stomach churn. Yet the Egorgh's body is serving a useful purpose. Not only is it keeping the icy cold wind and rain at bay, but any other creature wanting to attack you would have great difficulty entering the cave. Confident that you are unlikely to be disturbed again, you settle down to a much needed sleep.
    Turn to 300 .

154
    You follow the Slavemaster into a chamber filled with marvellous treasures, furniture, and rich trappings, which seem anachronistic here in this foul city. He advises you to take off your Drakkarim armour and wear instead a hooded robe woven from a strange, silver-grey material. He comments favourably on the Golden Amulet you wear, assuring you that its protection will be essential for your survival in Helgedad. As you

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