to the north the city peters out into sand dunes fringing the seacoast and a fine monotony of rocky hills that rise to a countryside of sandy scrub, stunted trees and what must surely be the poorest farms in the world. Ourdh believes that these farmers dream incessantly of robbing travelers, so nobody goes there, all the fashionable world frequenting the great north road that loops a good fifty miles to avoid this region. Even without its stories the world would have no reason to go here; there is nothing to see but dunes and weeds and now and then a shack (or more properly speaking, a hut) resting on an outcropping of rock or nesting right on the sand like a toy boat in a basin. There is only one landmark in the whole place—an old tower hardly even fit for a wizard—and that was abandoned nobody knows how long ago, though it is only twenty minutes’ walk from the city gates. Thus it was natural that Alyx (as she ran, her heart pounding in her side) did not notice the stars, or the warm night-wind that stirred the leaves of the trees, or indeed the very path under her feet; though she knew all the paths for twenty-five miles around. Her whole mind was on that tower. She felt its stones stick in her throat. On her right and left the country flew by, but she seemed not to move; at last, panting and trembling, she crept through a nest of tree-trunks no thicker than her wrist (they were very old and very tough) and sure enough, there it was. There was a light shining halfway between bottom and top. Then someone looked out, like a cautious householder out of an attic, and the light went out.
Ah! thought she, and moved into the cover of the trees. The light—which had vanished—now reappeared a story higher and so on, higher and higher, until it reached the top. It wobbled a little, as if held in the hand. So this was his country seat! Silently and with great care, she made her way from one pool of shadow to another. One hundred feet from the tower she circled it and approached it from the northern side. A finger of the sea cut in very close to the base of the building (it had been slowly falling into the water for many years) and in this she first waded and then swam, disturbing the faint, cold radiance of the starlight in the placid ripples. There was no moon. Under the very walls of the tower she stopped and listened; in the darkness under the sea she felt along the rocks; then, expelling her breath and kicking upwards, she rushed head-down; the water closed round, the stone rushed past and she struggled up into the air. She was inside the walls.
And so is he, she thought. For somebody had cleaned the place up. What she remembered as choked with stone rubbish (she had used the place for purposes of her own a few years back) was bare and neat and clean; all was square, all was orderly, and someone had cut stone steps from the level of the water to the most beautifully precise archway in the world. But of course she should not have been able to see any of this at all. The place should have been in absolute darkness. Instead, on either side of the arch was a dim glow, with a narrow beam of light going between them; she could see dancing in it the dust-motes that are never absent from this earth, not even from air that has lain quiet within the rock of a wizard’s mansion for uncountable years. Up to her neck in the ocean, this barbarian woman then stood very quietly and thoughtfully for several minutes. Then she dove down into the sea again, and when she came up her knotted cloak was full of the tiny crabs that cling to the rocks along the seacoast of Ourdh. One she killed and the others she suspended captive in the sea; bits of the blood and flesh of the first she smeared carefully below the two sources of that narrow beam of light; then she crept back into the sea and loosed the others at the very bottom step, diving underwater as the first of the hurrying little creatures reached the arch. There was a brilliant flash of